On top of this, each ship has an ultimate ability that slowly charges over the course of play, best saved for the toughest of bosses. Swappable devices add further abilities, like an EMP blast that knocks out nearby enemies or a magnet-like power that can shove ships away. Only about 10 types of weapons are in the game thus far, but each one feels distinct from the rest and can come in many forms due to the randomized loot system. As Ben’s time runs short and Dax’s motives remain unclear, Adam has to consider just how far he is willing to go to save his friend. Finally free, the heroes settle in at an old rebel base, putting Ben in deep freeze until they can find the parts for medical treatment.Īdam’s search for equipment takes him all over the neighboring galaxies, each new lead on parts just slipping out of his grasp. Adam agrees readily, and the pair become fast friends as they fight their way through outlaw hordes. Another inmate, Dax, offers a trade: medical treatment in exchange for helping him bust out of prison. Most of his coworkers were killed, with only Adam spared for possible trading value with the authorities.Īwakening in a filthy jail cell, Adam learns his friend Ben also survived the attack, but only just, and will die soon without medical attention. His plan worked well for a while, long enough to settle in and make friends, but a sudden attack on an insignificant mining site had lasting consequences. As a clone that legally should not exist, he decided to hide himself amongst a mining crew, trading dull work for anonymity. The game just launched in early access, but the content available is highly polished and promising, having the player fight, loot, and puzzle their way through the galaxy.Īdam had things all figured out. Rockfish Games‘ Everspace 2 takes a different approach in early access, parceling out information bit by bit and increasing the difficulty at a steady pace. Some have a simulation so detailed that one needs a wiki open at all times to figure out what is going on, and others delight in throwing the player into the deep end, often only moments away from being sniped by a more experienced player. While the concept of venturing into space as a bounty hunter has a near universal appeal, many games that tackle the concept are decidedly unwelcoming to new players.
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